Display Name = "Puppeteer's Tower 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 433, 4, 13, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 433, 14, 16, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 433, 19, 16, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 433, 24, 24, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 188, 293, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 188, 293, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 188, 293, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([92, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kagetumugi\", @volume=100, @pitch=100)"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_kagetumugi_st41", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<？？？>Oh?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Pardon the intrusion, Miss... Um..."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>I am Kagetsumugi the Puppeteer, master of this tower."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I'm Luka, a traveling hero. Excuse me for the bluntness, but could you give us some Magical Thread? We heard you might have some."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>I can't do that, I'm afraid. That is something a puppetmaster could only give to a disciple of the craft."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>I could not surrender it so lightly to one who doesn't aspire to study puppetry."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I-is that so? I apologize for making such a selfish request of a stranger."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>No... don't worry about it. You didn't know. But if you absolutely must have it, I shall tell you the means to obtain the thread."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>You must have come here through the Seeker's Cave, correct? That cave is also a training ground for those dedicated to the craft."])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>There should be some Magical Thread stored on the cave's lowest level. If you really need some that badly, then you may take it."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Thank you very much for the information! Well then--"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>Luka, we have what we need. Let's get out of here. Now, c'mon..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Whoa Alice, don't pull on me so hard. I still need to thank..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>We have acquired the information we needed, now let us return to the cave with all haste. Come on, we're leaving..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Hey, why are you pulling me away? I still need to thank..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kagetumugi_fc1", 4, 0, 2])
    ShowText(["\\n<Kagetsumugi>No no, don't mind me. Everyone considers their own time precious."])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    Wait([15])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And like that, I was dragged out of the tower..."])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 188, 294, 2, 0])
    Wait([60])
    ControlVariables([1026, 1026, 0, 0, 2])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What were you doing, Alice... That was really rude of us to just leave like that."])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Kagetsumugi is a puppeteer famous among monsters for being a heretic. Don't get involved with her."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So... in other words, she's a dangerous person?"])
      ConditionalBranch([4, 64, 0])
        ShowTextAttributes(["pramia_fc1", 0, 0, 2])
        ShowText(["\\n<Teeny>She was so nice to us, though... Were we really in any danger?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 72, 0])
        ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
        ShowText(["\\n<Mini>I realized she's a bad person as soon as I saw her! Her clothes were black!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Kagetsumugi is a title given to the head of the puppetry clan. The one we just saw is the fourth generation Kagetsumugi."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Their skill is limited to puppetry, but they're even more skilled in that art than the Artistes who are famous for their knowledge of the magicrafts."])
      ConditionalBranch([4, 118, 0])
        ShowTextAttributes(["meia_fc1", 3, 0, 2])
        ShowText(["\\n<Meia>They sound pretty scary. I had no idea the world of magicraft was so complex..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Don't involve yourself with Kagetsumugi... That's what my mother used to tell me as Monster Lord."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>She's extremely dangerous, but won't cause any harm while focused on her studies. That's why we got out of there as fast as possible."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Hey, what are you doing? That was really rude of us."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>...Kagetsumugi is a heretic puppeteer. She's an extremely dangerous monster we should not get ourselves involved with."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Wait, she's actually dangerous?"])
      ConditionalBranch([4, 64, 0])
        ShowTextAttributes(["pramia_fc1", 0, 0, 2])
        ShowText(["\\n<Teeny>She was so nice to us, though... Were we really in any danger?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 72, 0])
        ShowTextAttributes(["phoenix_fc1", 3, 0, 2])
        ShowText(["\\n<Mini>I realized she's a bad person as soon as I saw her! Her clothes were black!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Kagetsumugi is the name given to the head of the clan. It's basically a title passed down through the generations."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>And the one we just met is the fourth-generation Kagetsumugi. Her skills are limited to puppetry, but she's the absolute best at it in the world."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Even the Artistes who are the most famous for the three magicrafts are several levels below Kagetsumugi when it comes to puppetry alone."])
      ConditionalBranch([4, 118, 0])
        ShowTextAttributes(["meia_fc1", 3, 0, 2])
        ShowText(["\\n<Meia>They sound pretty scary. I had no idea the world of magicraft was so complex..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>It's a shame, but we absolutely cannot provoke a confrontation with her. She's too strong an opponent for us as we are now."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>So she was that dangerous..."])
    ConditionalBranch([4, 66, 0])
      ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
      ShowText(["\\n<Vanilla>I'm glad we didn't make her mad. I was just about to talk to her casually as a friend wearing black clothes..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She seemed to be a very kind person, but that could have just been a façade. Anyway, she was probably not lying about the information she gave us."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>All right, let's explore the Seeker's Cave then. The Magical Thread should be at the bottom level of it."])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>Kyuu kyuu!!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["So we return to the Seeker's Cave..."])
    FadeoutScreen([])
    FadeoutBGM([1])
    Wait([120])
    ControlSwitches([11, 11, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 602, 8, 12, 0, 2])
    FadeinScreen([])
    Empty([])

  Page 1
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"kagetumugi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_kagetumugi_st51", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["Oh, it was you all..."])
    ShowText(["You intend to defeat me and stop the puppet circus, don't you?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Kagetsumugi...!"])
    ShowText(["As expected, you were the mastermind from our world, huh?"])
    ShowTextAttributes(["chrom_fc2", 2, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["I have seen your performance once before."])
    ShowText(["From your finger movements, it's clear you are the same person."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["As expected of the daughter of the Artiste family, even if rotten..."])
    ShowText(["You observe quite well."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["However, right now, I am a bit busy."])
    ShowText(["I shall leave your match for later."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Wait, are you trying to escape?!"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["I have no intention of boring the audience."])
    ShowText(["This puppet here will entertain you..."])
    ErasePicture([5])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
    ControlSwitches([31, 31, 0])
    Wait([30])
    ShowPicture([5, "80_miyabihime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["syoukan_x_fc2", 0, 0, 2])
    ShowText(["\\n<Pleasure Doll Miyabihime>"])
    ShowText(["Welcome, dear guests."])
    ShowText(["I shall grant you the utmost pleasure..."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["I am on the top floor."])
    ShowText(["If you want this head, then you must come up to me..."])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([12, 542, false])
    Wait([60])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kagetsumugi left the scene――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Without being told, we still will go to the top floor!"])
    ShowText(["First, we will dispose of the junk puppet in front of us!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's a new model I've never seen before..."])
    ShowText(["...Let's go!"])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["What a lewd puppet..."])
      ShowText(["For the sake of maintaining order, it must be disposed of."])
      Empty([])

    BranchEnd([])
    BattleProcessing([0, 1868, false, false])
    ControlSwitches([31, 31, 1])
    ControlVariables([1142, 1142, 0, 0, 46])
    PlayBGM(["RPG::BGM(@name=\"singun_kagetumugi\", @volume=100, @pitch=100)"])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Is there really a man who would relieve his desires with such a puppet?"])
      ShowText(["If you wish, I can always take care of it for you..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This puppet has higher combat ability than the ones rampaging in the Monster Realm."])
    ShowText(["In the second wave of attacks, these puppets will likely be deployed as well..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["If that happens, it will become truly unmanageable..."])
    ShowText(["We must defeat Kagetsumugi on the top floor as soon as possible!"])
    ConditionalBranch([4, 817, 0])
      ShowTextAttributes(["mukuro_fc1", 3, 0, 2])
      ShowText(["\\n<Mukuro>"])
      ShowText(["There are many puppets here..."])
      ShowText(["Can't we get along?"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 2
    PlayBGM(["RPG::BGM(@name=\"singun_kagetumugi\", @volume=100, @pitch=100)"])
    EraseEvent([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4095, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
